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Recent Updates

  • Games
    Swapped the primary and alternative names. The original Japanese title should be used first with the translated title used as an alternate. The original name of the rom has been made the primary name. Kinda odd that the Japanese title makes more sense than the supposed translated title, but I didn't make the names I just swapped them lol.
  • Games
    Just another name swap. The Japanese name is "Lipple Island" and I figure it should be the primary name and the translated name "Ripple Island" should be the alternative. :)
  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
  • Hacks
    Expanded readme documentation.

Debug Menu

Hack of Secret of Evermore

Description:

This is the partially reconstructed debug menu as shown in the prototype of the game that was presented on E3 1995 (see The Cutting Room Floor article). Unfortunately three of the desired functions are still missing (’Create monster’, ‘Select map’ and ‘Show thud balls on path’) and it remains unknown if these procedures are still in the ROM.

Use LunarIPS to patch the file. It will be extended to 4MB. You need to start a new game or load a state from SRAM (in-game loading). An emulator save state will not work because the debug menu is not loaded then.

UPDATE:

v1.0 - Initial version

v1.1 - Added possibility to ‘Walk through walls’ (selectable in debug menu)

v1.2 - Added ‘Full equipment’ to debug menu (gives all items, spells, etc.)

v1.2.1 - Add missing trade goods to full equipment (integrated in v1.2)

ROM / ISO Information:

  • Secret of Evermore (U) [!].smc
  • Size: 3145728 Bytes (exactly 3MB)
  • Header: No
  • CRC: 836922997

Links:

Screenshots:


Credits:

User Review Information

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