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Kirby’s Adventure 2

Hack of Super Mario Bros.

Description:

== Story ==

One evening, Kirby had a strange dream. He had a dream of a long, long stairway leading up to a door. As soon as the door opened, he was confronted with a world he had never seen before, spreading out as far as his eyes could see. When he strained his ears to listen, he heard a faint voice saying “Welcome to the land of dreams. We have been cursed by Nightmare, he stole the Dream Rod and cast a completely evil spell. We have been awaiting your arrival. Please defeat Nightmare and return the land of dreams to its natural state. Nightmare has placed Meta Knight under his control (kono ko kono ko sa kudo kai kona misu saku ni kona misu ka ku.), to guard the Dream Rod, be wary Kirby!” Kirby must now gain the Dream Rod and break the curse!

When Kirby entered the world, he lost his ability to copy. However, the Dream Rod, with its last bit of power give Kirby the ability to use Dream Halos.

Dream Halo

A halo of pure dream energy that acts as a shield. Can be powered up with a Dream Shard.

Dream Shard

A shard of dream energy, allows the casting of Dream Fire.

Dream Fire

Fire that can destroy Nightmare’s creations.

???

This started as a serious hack, however I slowly began to lose interest. So, I decided to release it with only 3 worlds, instead of 8. It is a complete overhaul of all the GFX, and TSA, and the first 12 levels. I hope you enjoy it.

You are free to use this as a base for your own hack, as long as you credit me.

Glitches

Some random GFX stuff, nothing that causes any big bugs. In world 2, dying will mess up the 2 - X, however it has no effect other than that.

ROM / ISO Information:

  • Super Mario Bros. (JU) (PRG0) [!].nes
  • CRC32: 3337EC46
  • MD5: 811B027E AF99C2DE F7B933C5 208636DE
  • SHA1: EA343F4E 445A9050 D4B4FBAC 2C77D069 3B1D0922

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Darkdata-SystemlogoffHacking

User Review Information

Has a lot of potential

Reviewed By: drunkenjesus on 08 Oct 2014

One of the cleanest non-mario based graphical overhauls I’ve seen of SMB1. The main kirby sprite and all the enemies are pretty well done. The level design is pretty fair overall one level is only about 3 screens wide which was odd and another seemed kinda like a lazy design because it was mainly just a bunch of flying fish in water but seeing an underwater flagpole was cool.

Like the other reviewer mentioned their’s two level’s with scrolling platforms & if you hit the flagpole while the platforms still on the screen the game freezes and you have to reset. So either savestating on those is probably a good idea.

At 12 levels it’s pretty sure wish the author or somebody else would take the time to finish this up because it’d be nice to play a challenging kirby game where you can’t fly. It’s well worth checking out if you’re a fan of SMB1 hacks or kirby.

Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Humble, but WorthyMother Kojiro21 Dec 20171.0Yes
Cool IdeaTeeporage77714 Dec 20171.0Yes
Has a lot of potentialdrunkenjesus08 Oct 2014N/AYes
Entirely Decentsnarfblam17 Sep 2013N/AYes