Newest Hacks

NES Dream Team Soft Reset Gargoyle's Quest - Text Restoration Last Bible III Estoma Hack

Newest Translations

Sqoon Majin Tensei Castlevania Tombs & Treasure

Newest Utilities

Mario Party Tools ECCRegen Road Rash 1 Bike Editor Gamecube Region Converter

Newest Reviews

Berserk: Millennium Falcon Hen - Seima Senki no Shou Zelda Challenge: Outlands Twinkle Tale - Alternate Style Ganbare Goemon: Uchuu Kaizoku Akogingu

Featured Hack Images

Zelda: A Swear To The P*st Journey to Silius Plus Astyanax - The Movie Pokemon Expert Emerald

Featured Translation Images

Dragon Scroll: Yomigaerishi Maryuu The Legend of Zelda: Link's Awakening DX Rockman 2 de Ippatsu Neta Captain Planet and the Planeteers

Recent Updates

Final Fantasy IV Namingway Edition

Hack of Final Fantasy II

Description:

Final Fantasy IV Namingway Edition is an attempt to bring Final Fantasy IV (FFIIUS) closer to its Japanese counterpart. This uses the excellent work by vivify93, Project II, as a base.

Using modern names where possible, and abbreviations where necessary, all items, spells, commands, jobs, and monsters are renamed. Monster stats, including the final boss, are restored to their original, along with spell learning rates. Also added to the mix is a B button Dash rather than a toggle or just walking everywhere.

Also added is the original treasure chests and save point graphics. The maps have all been restored back to their original FFIV, including the Developer’s Room. Items now have extended descriptions.

In addition, the script has been heavily worked on recently to bring it as close to modern translations as possible within text limits of the game. This used the notes by Mato of Legends of Localization, as well as looking over the PSP and DS translations to hopefully offer the best script possible for the SNES version of the game.

Apply to a clean, unheadered Final Fantasy II US (1.1) ROM using Lunar IPS.

Join in on the discussion here.

ROM / ISO Information:

  • Final Fantasy II (U) [!] (v1.1).smc
  • English
  • Version 1.1
  • Unheadered (1,049,088 bytes)
  • CRC-32: 23084FCD
  • MD-5: 27D02A4F03E172E029C9B82AC3DB79F7
  • SHA-1: 41A74EB369A7A91815529EF99AB1B20E20E2BDF3E26

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Rodimus PrimalScript Editing/RevisionEditing names and text
vivify93Original HackingOriginal Project II
chillyfeezHackingUser Options, B Button Dash, new Title Screen
Grimoire LDHackingBug Fixes
Justin3009HackingBug Fixes
Bahamut ZeroHackingMaps, Icons

User Review Information

It's perfect.

Reviewed By: Chronosplit on 02 Nov 2016

My first ever playthrough of FFIV was on the Game Boy Advance. As much as I loved the random floor dungeon and choosing your own endgame party, I had always felt like I was missing out on something both in sound and text.

I feel that Rodimus Primal and Vivify93’s efforts have not only brought the definitive version of the original IV for SNES, but in general. The text feels like it always should have been; all characters have their own unique quality to them, but it keeps in truth with the original text. I especially liked Cid’s dialog.

The restored names/content specifically for Namingway Edition is much welcome for those who have played more recent remakes and for those who are curious as to just what they missed playing FFII US (for the most part that is, Namingway is not a complete recreation of the JP version). The updated monsters/bosses feel much more fun compared to my previous plays as well. The only cost for this is some scrunched up names here and there, but I personally find the new names in almost every case an improvement.

Version 1.81 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
My favorite way to play Final Fantasy IVyetisyny23 Sep 20181.85Yes
An honest and thorough reviewChicken Knife08 Jul 20181.85Yes
Awesome Version of FFVIoutflawed06 Jun 20171.82Yes
AmazingAcidTango15 May 20161.7Yes
Really...mcgeepride31 Jul 20161.75No
It's perfect.Chronosplit02 Nov 20161.81Yes