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Mega Man Hyperion 3

Hack of Mega Man 3

Description:

Here is a full ROM hack for Mega Man III where all the levels have been changed and redesigned.

ROM / ISO Information:

  • Mega Man 3 (USA).nes - NOINTRO
  • CRC32: 452D8089
  • MD5: 75B924155CAFEE335C9EA7A01BFC8EFB
  • SHA-1: 53197445E137E47A73FD4876B87E288ED0FED5C6
  • SHA-256: EDDBE571CF0A201BA9D090FBACE9843C9C9DD4053051649F2575B088752F4675

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
JrivaHacking

User Review Information

Not bad, but nothing special.

Reviewed By: RRThielNC on 20 Dec 2015

When all the Internet’s ROMhack-goers are spoiled rotten by all the above-and-beyond hacks like Rockman 4 Minus Infinity and Rockman 5 Air-Sliding, it’s sometimes a welcomed change-of-pace to come back to a hack like this and remember what normal ROM hacks by normal people are like. Mega Man Hyperion III is one of those hacks. In short, it’s just a level design hack. All the bosses, graphics, music, weapons, etc. are all the same. So, level design is all I need to go over.

The level design in Mega Man Hyperion III is… fine, I guess? Okay, I’ll give credit where it’s due and say the levels are pretty creative and bring some okay ideas to the table. I’ll give the creator credit for actually knowing how to use a level-editor(Anyone who knows how to use those damn things gets my respect). But, the levels can often feel like and unhealthy challenge. It sometimes feels like dying is the game’s own fault, and that’s a bad thing. Lots of low-ceiling jumps, and spike traps that simply require trial and error to beat. Which, again, is a bad thing. The levels often felt very cramped as well, with not a lot of space to move around, which might not bug everybody, but it certainly bugged me. But, overall, I could at least say the level design was fine… At least, for the initial 8 stages. Once I booted up the Doc Robot stages, everything fell apart, as the level design took a very abrupt turn for the worst. While the Robot Master stages were somewhat well designed, the Doc Robot stages and onwards were total bullshit and full of traps a fucking Roald Dahl villain would come up with. Cramped areas, annoying enemy placement, spikes out-the-wazoo, you name it.

So that’s enough of me rambling. I’m sure you, the reader, only want to know whether or not you should play this hack. Well, the answer is tough. When faced with this question, I feel like the answer is a clear no, simply because there’s so much else you could be playing. While a decent game in it’s own right, Hyperion III brings absolutely nothing new to the table, which will probably make most people not want to play it, and I honestly wouldn’t blame them. So, if you’ve beaten Mega Man III a bunch of times and you wanna give it a more-difficult whirl, is Mega Man Hyperion III right for you?

… Sure, why not.

Version V 0.99 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Nothing New, but Wonderfully RearrangedMother Kojiro09 Oct 2016V 0.99Yes
Not bad, but nothing special.RRThielNC20 Dec 2015V 0.99No
DisappointedTimaeus12 Dec 2015V 0.99No