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Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Super Slasher Bros. 3

Hack of Super Mario Bros. 3

Description:

This hack was designed to be tough but managable to play blind and without savestates. This hack was focused around abusing vanilla mechanics in SMB3. Besides some minor quirks of the original game all levels and tricks are meant to be fair.

The game consists of 3 worlds, a hidden level, a locked back door that has a unique boss fight and a dash of lore.

ROM / ISO Information:

  • Super Mario Bros. 3 (U) (PRG1) [!].nes
  • CRC-16: CF5C
  • CRC-32: 0B742B33
  • MD-5: 86D1982FEA7342C0AF9679DDF3869D8D
  • SHA-1: 6BD518E85EB46A4252AF07910F61036E84B020D1
  • SHA-256: 4377A7F5E6EB50BDD2AC6F249BF1A7085500ACA8EB41F38545C3A2731C51A579

Links:

Screenshots:


Credits:

User Review Information

Extremely Difficult Despite Description

Reviewed By: KevvyLava on 21 Aug 2019

This is yet another extremely difficult kaizo hack which strips all of the fun out of the classic game in favor of twitch-perfect jumps and dodges right from the get-go (including hidden blocks that knock you into pits). If you want anything close to a normal Mario experience, stay far away from this.

As you start, there are a bunch of “skull blocks” that you quickly realize will kill you instantly upon touching them, and they are a regular feature of the game. I doubt many people will get very far in this. The one upside is that when you are killed by the blocks, you spawn back on the map instantly, without delay, which allows you to retry very quickly. If you fall in a pit, you get the regular death sequence before respawn.

I could never recommend this to anyone unless the author went back and made the jumps reasonable in the first few levels to at least give the player a feeling that they could possibly beat the game. I find it interesting that in the description, the author noted that the hack is “meant to be fair and easy to learn with some practice, if needed”. The game is very hard and most won’t even make it past the first few jumps.

Version 1.1 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
I decided to take a look at this hack...Googie09 Sep 20191.1Yes
Very Very Very hard gameshawnes09 Sep 20191.1No
Extremely Difficult Despite DescriptionKevvyLava21 Aug 20191.1No