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Legend of Zelda: Awakening of Onyx

Hack of The Legend of Zelda


After many years, the evil General Onyx has returned. He has invaded the Kingdom of Hyrule to get revenge on Link. He kidnapped Zelda, as well as the Triforce of Power. With the power of the Triforce, Onyx placed a magic barrier in his underground dungeon, to prevent Link from getting close enough to rescue Zelda. Link went to Impa for wisdom. She informs Link that the only way to break the barrier is to seek out and find eight magical “Spirit Skulls”. The Spirit Skulls are said to possess small traces of power similar of that found in the Triforce. With all of the Spirit Skulls used together, the power should be enough to break the barrier, allowing Link to brave the fierce dungeon, and rescue Princess Zelda from the General of Darkness, Onyx

Originally a project worked on partially by Trifindo, this was picked up on, revised, and fully completed to where the game is now fully playable. Only the 1st quest has been done on this game.

ROM / ISO Information:

  • Rom Name: Legend of Zelda, The (U) (PRG0) [!].nes (GoodNES 3.23b)
  • PATCHED CRC32: A97897E7




ContributorType of contributionListed credit
TrifindoOriginal HackingInitial hacking and graphics insertion.
pacnsacdaveHackingLevel hacking and completion of project.

User Review Information

Quite fun!

Reviewed By: reMACKARio on 27 Nov 2019

First off the instructions are incorrect, the ROM needs to be `Legend of Zelda, The (U) (PRG1) [!].nes`, that is PRG1, not PRG0 as mentioned in the description.

There are a few bugs, but nothing that prevents you from playing the game (at least up to the 4th dungeon where I am now). Bugs I encountered:

  • Dungeon 2 has a room where bombs appear after defeating the enemies but it’s in a spot that’s impossible to reach. (Just make sure you have bombs before reaching the boss).
  • In underground areas in dungeons you can walk through the walls very quickly to the other ladder or item. (This just makes things easier, but doesn’t break the game).
  • For some reason the tiles are goofed up on *most* bomb-able walls in dungeons so it’s obvious which can be bombed. This isn’t always true though, in dungeon 3 there were a few that looked like a normal wall.

It’s a little frustrating at the beginning until you get the sword, but afterwards is quite enjoyable. I had a good time solving the dungeon puzzles - some were quite tricky. I’d say this is slightly easier than Outlands, but still worth a play.

Version 1.0 Recommended - Yes

User Reviews
Awakening of DeathViolentForce14 Dec 20191.0Yes
Quite fun!reMACKARio27 Nov 20191.0Yes
buggedpleasejust24 Apr 20201.0No
Beautiful hackThe3Dude14 Apr 20181.0Yes
One of the best since Outlands!!!Ck26 Jan 20171.0Yes