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Manall's FF1

Hack of Final Fantasy


This mod brings you a fresh and harder Final Fantasy with greater depth and tactics. Instead of just a raw difficulty increase, the mod aims to add interesting new choices in combat and expand class synergy. That said, even with some new items and spells care has been taken to ensure the game still “feels like FF”.

Along with the game you will find comprehensive charts and maps valuable to any new adventurer. Think of them as your guide like the original paper charts which came with the NES cartridge (except they’ll be correct!)

Some key overview features:

  • Greater challenge & rewards from battles
  • The Archer and Green Mage replace the original Black Belt and Red Mage
  • Thief role greatly improved, Fighter role brought down to mere mortal status
  • Graphics have received extensive improvements
  • Ports have been removed - the SHIP can now dock at any shore
  • Dirt Roads added near most towns, which help protect you from those random battles
  • New (and familiar) items, spells & monsters
  • Redesigned all useless items & spells

Combat Overview

  • New reactionary battle system - actors take their turns one at a time
  • Weapons can have powerful elemental, creature or status effect bonuses
  • Added Regeneration, a new status condition which recovers HP every turn
  • Poison is stronger, works on monsters, displays damage, visuals & sound
  • More monsters utilize spells, have more diverse & strategic spell scripts
  • Extended spell names to 5 letters, spells also display icons showing their element
  • Increased and added to the thematic presence of all eight magic elements

…and numerous bug fixes and quality of life improvements.

ROM / ISO Information:

  • Database match: Final Fantasy (USA)
  • Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
  • File SHA-1: 80CE108FBC066C985D4FB541BD68E9A7C8994FEB
  • File CRC32: AB12ECE6
  • ROM SHA-1: C9CFBF5455085E198DCE039298B083CD6FC88BCE
  • ROM CRC32: CEBD2A31




ContributorType of contributionListed credit
JiggersHackingDirect system contribution, assembly, insight and development

User Review Information

Nice mostly subtle treatment for the classic

Reviewed By: Mindflower on 02 Jul 2020

So, first to review here as i just rocked through that thing.

The patch does not change the game in its entirety, so map, story, progression, towns, npcs, etc are all left untouched.

Some mechanics were modded, some bugs got a treatment, so no useless spells, etc.

Some small and mostly subtle changes were applied to the graphics, which for my liking rather enhanced the overall look.

Some palettes were also changed. No real opinion on that, but i liked the blue - orange Warlords.

The classes got changed a bit, fighter got buffed, thief on the other hand a bit nerfed, a ranger replaces the monk, and a green mage replaced red mage. and the two other mages, business as usual. Liked the green mage a lot.

So balancing is important especially for those kind of games. This is in my opinion where this hack shines. It adds an overall challenge to the game which is great for people who can walk through this game blind or are experienced rpg players in general. I opted for the bigger enemy encounter variant for some little extra struggle which made it a tad more tricky which i liked.

There were two little, but thoroughfully laid out extra areas here with some boni and few extra secret ways added to vanilla FF, which is good!

One suggestion though: Please add a convenience hack that enoubles buying potions stackwise. perhaps i have played this game too much but i can’t stand buying 99 potions before going in a dungeon piece by piece anymore. Tedious annoying hell. It is just a small hack i saw being applied in other hacks too, so this should be no problem.

All in all i can recommend this if you like a bit harder FF hacks (like FF++).

Version 2.02 Recommended - Yes

User Reviews
Really fun boost in challengeCeldia04 Oct 20202.02Yes
Nice mostly subtle treatment for the classicMindflower02 Jul 20202.02Yes