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MegaManX3 - No armor GFX

Hack of Mega Man X3

Description:

Like the previous titles, this patch removes all of X’s armor graphics from his gameplay and mugshot menu sprites.

Also included is a another patch that replaces X’s hyper armor palette(the gold color palette) with his default palette.

Instructions:

To patch this, a copy of this file is needed: Mega Man X 3 (U) [!].smc, and Flips(a new version of Lunar IPS) to patch it with.

And make sure there’s no header on it.

Known bugs:

It’s nothing major but after getting the helmet upgrade, the top of X’s helmet will shift a little while moving. This is due to the way that the top part of the upgraded helmet graphics are set up.

ROM / ISO Information:

  • Database match: Mega Man X3 (USA)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
  • File/ROM SHA-1: B226F7EC59283B05C1E276E2F433893F45027CAC
  • File/ROM CRC32: FA0FE671

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
XStuffGraphics

User Review Information

Armor off or horrible colors off, your pick!

Reviewed By: Red Soul on 14 Jul 2020

This hack is great for those that feel the armor mounted on X adds visual clutter.

As a bonus, a different patch also removes the awful color palette related to getting all hyper chips, leading to a traditional looking X that doesn’t make one’s eyes bleed.

I personally do like the armor graphics (not the extra palette), but this one is nice for consistency if you played X1 and X2 with the armor graphics off.

It would be even better if the author could make this compatible with the Zero Project patch.

Version 1.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Armor off or horrible colors off, your pick!Red Soul14 Jul 20201.0Yes