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FF6 - Brave New World

Hack of Final Fantasy III


What started out with my initial desire to properly case everyone’s names turned into a rather innocent discussion between a co-worker of mine and I about ways to improve/fix the original game, which in turn (somehow) became this.

FF6 - Brave New World is a fairly complete overhaul of Final Fantasy VI, featuring…

  • Character-based esper restrictions & new stat boosts that promote greater diversity and allow for customized development.
  • Esper leveling system that disassociates esper bonuses from traditional levels.
  • New and reworked formulas which rescue everything that isn’t magic or magic evasion from the dump-stat heap.
  • Rebalanced equipment, items, spells, and skills that aim to remove dead weight and give players more (and better) choices.
  • A complete overhaul of enemies from their stats to their behavior to better challenge veteran players and newcomers alike.
  • Tons of bugfixes, as well as remedies to many of the game’s more annoying aspects (such as rage hunting taking a lifetime).
  • And much, much more, detailed in the Readme (particularly section 4).

One thing BNW is not is a difficulty mod. While it is harder than vanilla FF6, we wanted to keep it accessible to newcomers while at the same time giving veterans a new experience. Hopefully, we succeeded.

Curious about what other people are saying about BNW? Like the mod and want to let us know? Hate it and want to tell us how much we suck? Completely indifferent and just bored? Feel free to drop by what’s become the official forum for discussing BNW:

ROM / ISO Information:

  • Final Fantasy III (USA) - NOINTRO
  • CRC32: A27F1C7A
  • MD5: E986575B98300F721CE27C180264D890
  • SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
  • SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2




ContributorType of contributionListed credit

User Review Information

Misleading presentation of hack

Reviewed By: xigix on 02 Oct 2020

I have to make something clear and kind of a tl;dr:The hack is actually pretty good but not without its flaws. And if you are a first-timer, wait more than just a “better challenge”. Hack is brutal first few hours.

Let me explain why I’ve decided I am not recommending it. The hack has its own merits as:

  • They really made characters customizable. I am just at the beginning of the game and hell, are there options!
  • And bugfixes. For me it is the main point of the hack. I want to experience this game without low-quality sprites and soundtrack (GBA version) but also I like fully functioning games. Hence , this reason alone could make this hack really enjoyable for me.

However , one of their main selling point “better challenge for veteran players and newcomers alike” is something I just can’t really see, as a first time player. When I first met the enemy that attacks “Magnitude” (Crawler) it was a couple of tries before I got what’s the point. And between the save point and enemies there is a quite distance. So I figured it out some enemies have strong abilities if you make them mad and they have weaknesses. Then same thing happened on my way to Vargas. But experience was just a bit annoying yet enjoyable because it was like a game in the game.

Then i got to Vargas and guy is just brutal, for a first-timer at least. There was no way around. I would think for a purist to say:”Yeah when i got to Vargas it was not that hard, especially when you grinded just a bit up to 50 level or so.” But if i could beat Crawler after a couple of tries. Of course I would think of Vargas to be only a bit more hard, right? So their “newcomers alike” part is falling apart. It wasn’t until I grinded some to “pass”(?) Vargas. And after that I got going with the game.

And that is the misleading part. They could just write “we ramped up the difficulty as hell. Beware if you are a scrub.” And I would be fine about it. I admit in their beginner FAQ they say “Considerably harder than vanilla” which is kind of a understatement and they just say “Nope. Level progression follows the exp curve just fine if all the player fights is the randoms they encounter normally.” to if game needs grinding which definitely needs in early game, again, for a newcomer; according to my experience.

And there is another flaw: Translation. I know it is a matter of taste but memes and references are implemented poorly. They don’t add flavour or anything. They are just bland and ugly. There is vanilla text if you want, I get it but I don’t want a poorly translated script, either. So you can interpret that I liked the translation if we don’t take references in account.

So to conclude it: Bugfixes are great and as I said it was the main reason I preferred this hack for first playthrough. Even then, bugfixes barely compensate the dubious parts of translation and inconsistent difficulty. But I WOULD still recommend it if it wasn’t for their misleading descriptions about game’s difficulty.

Version 2.0 Recommended - No

User Reviews
Misleading presentation of hackxigix02 Oct 20202.0No
Really loved it until 2.0Croixraoul101 Jul 20202.0No
Challenging without being "hardtype", revised without being "different for the sake oSPennLUE10 Mar 20202.0Yes
A great way to experience FFVI again!Ok Impala!27 Jul 20191.9.0Yes
Definitely a Difficulty ModPhaxuji12 Jan 20202.0No
A fantastic mod, but the difficulty can be offputtingsarysa23 Apr 20181.9.0Yes
A good approach on character diversityXardas08 Mar 20181.6.1Yes
Lots of changes including save pointsKFCTwister18 Dec 20171.8.6Yes
People who say this isn't a good mod like ultima.Rotnflesh16 May 20151.6.1Yes
A Definitive FF6 Hackmagictrufflez01 May 20151.6.1Yes
This isn't a difficulty mod? Really?oubliette25 Mar 20151.6.0No