|Edit||Fire Pro Wrestling 2 Restoration||SCD||2020-07-09 10:02:31||I fixed a color on one wrestler.|
|Update||Dragon Quest: Delocalized||Chicken Knife||2020-07-08 19:21:13||Update includes the correction of a mirroring issue in the Japanese palette version of the optional graphics patch, along with a few minor text revisions in the main patch. Authorship, description and readme were updated.|
|Edit||Dragon Quest II: Delocalized||Chicken Knife||2020-07-08 12:41:44||Change in authorship to "Translation Quest" group|
|Edit||The Heroes we Deserve||Darrman||2020-07-08 12:34:33||Adding FEU thread link.|
|Edit||Elibean Nights||Darrman||2020-07-08 10:25:23||Added link to FEU thread.|
|Update||Dragon Quest II: Delocalized||Chicken Knife||2020-07-08 08:10:10||Major script overhaul of 80 percent of text including removed embellishments, restored Japanese, errors corrected, and overall refinement. Updated 4 images, readme & description|
|Update||Project ZM||FelixWright||2020-07-08 05:26:36||Updated to version 0.7.1|
|Edit||Dragon Ball Z Anime Colors||Zynk||2020-07-08 02:30:07||Non compliant titlescreen removed. Description listings fixed format with bullets.|
|Edit||Mother 25th Restoration Hack||Mr. Saturn||2020-07-07 22:45:10||Fixed Ninten's basement and the haunted house having the wrong color pallet.
Also added update notes to the description|
|Edit||Castlevania Revamped||H.L.Ash||2020-07-07 19:39:04||Video link of the game added to the description|
|Update||Project ZM||FelixWright||2020-07-07 17:47:06||Updated to 0.7.0|
|Update||Eternal Champions - Special Edition||moonmaster1||2020-07-07 14:14:01||Removed Easy Overkill in Jetta's stage to prevent a potential soft lock|
|Update||Street Fighter IV: Enhanced Edition||CryinOnion||2020-07-06 19:35:05||Updated version with a couple of bugs reported and fixed. Added a txt to he rar file with bonus content, as the special attacks list and a way to play with the final boss using some hex code.|
|Update||Mother 25th Restoration Hack||Mr. Saturn||2020-07-06 18:21:05||Fixed a bug where it won't say 'whatever dodged!' when something dodges.
Also added my name (Night Falls) to the bottom of the title screen, as seen on the title image|
|Update||Final Fantasy VI - Ted Woolsey Uncensored Edition||Rodimus Primal||2020-07-06 17:34:31||Update to 2.09.1. Quick fix to Shadow's dialog if you did not name him in South Figaro.|
|Edit||Castlevania Revamped||H.L.Ash||2020-07-06 11:26:20||* Title Screen updated to the last version of the game|
|Edit||Castlevania Revamped||H.L.Ash||2020-07-06 09:37:39||* Edited title screen of the game posted|
|Edit||Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards||injoon84||2020-07-06 08:38:57||Change ppf to xdelta in desccription, and change all images to 640x480.|
|Edit||Street Fighter IV: Enhanced Edition||CryinOnion||2020-07-06 04:56:13||Fix typo in title.|
|Edit||Super Luigi Sunshine (Now with Luigi's voice)||Nintendo 64 Wizard||2020-07-05 18:43:27||Added the following features:
- All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza.
- The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi.
- Various shine sprite images have been tinted green.
Updated the list of things it still needs by adding these previously unmentioned problems:
- The FLUDD nozzles don't always render correctly.
- The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep.
- The level entry portals are still "M"s instead of "L"s.
- The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it.
I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.|